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Building a self-contained game in C# under 2 kilobytes

Graphical game with no .NET runtime required under 2kB

Hello! đź‘‹

This article came out as an experiment to find out just how small a useful self-contained C# executable can be. Can C# apps hit the sizes where users would consider the download times instant? Would it enable C# to be used in places where it isn’t used right now?

Saying that Blazor is the future of everything web is a bold statement. Without some facts to back up the title, it might just sound like another clickbait headline. However, a lot of important things are happening with .NET 8 that change the course of Blazor’s future. With the .NET 8 release, a collection of new features take Blazor from “niche .NET framework” to “modern web framework—and beyond.”

The Specification Design Pattern in C#
11 minutes by Nick Cosentino

Learn about the Specification Design Pattern in C# and its benefits for your code. See how this pattern can improve code quality and how to implement it.

C# 12 includes an experimental 'interceptors' feature. If you use trimming or AOT publishing in ASP.NET Core 8.0, you're already using this.

A brief look at StringValues
9 minutes by Andrew Lock

In this post I take a brief look at one of the core types of ASP.NET Core, the humble StringValues. I look at where StringValues is used in the framework, what it's used for, how it's implemented, and why.

In this blog post, I showcase a very simple lock-free ring buffer for logging. I'll show why it's useful and how it works.

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